What is WorthGamingFor?
As a site and a concept – it’s a place for us to talk about the things we enjoy from our primary past-time: Games.
Originally aimed as an Indie Gaming site thanks to the incredible amount of work and sheer innovation coming from that field in the past year, we changed tact a few times on our journey to launch. The second version of the site was going to aim toward Indie Gaming & Retro Gaming, but that felt convoluted and needlessly limited; and so it was decided that we should in fact cover every aspect of gaming, so long as it fit our prime requisite: Is it worth gaming for?
That is our aim and our focus – to chronicle games past and present that are genuinely worthy of your hard earned cash and oft-spent time.
But what about the games that don’t meet our expectations? What about the average? The poor? The buggy? The boring? That’s where Box Quote comes in.
What is Box Quote?
Box Quote is our way of providing you with a quick break down of why we aren’t featuring a game. Essentially, it’s a summary without the review – a way for us to say “This game wasn’t featured, here’s a quick reason why, let’s move on”. We’re doing this because, ultimately, you need to know what we don’t recommend and why we don’t recommend it. We don’t want to dwell on those issues, but we do want to mention them.
If a game is filed under the Box Quote section, it doesn’t necessarily mean we won’t return to that game and review it further down the line. It could be that the game is, at current stage, a bug-filled mess. We can let you know that game hasn’t been featured for this very reason in a Box Quote, but returning to the game a few months down the line might yield a much more favourable review. At this point, we’d promote the game as we would any other.
In short: If you see it featured on WorthGamingFor, the collective hive-mind that is us are recommending it directly to you. If it’s not selected for a review or feature, then with our Box Quotes, you’ll instantly know the reason why. We might not always be right, but we’ve got enough determination, passion and rude names to throw back at any argument, so in a way it’s probably you who’s wrong and you should maybe start feeling bad about that. In a world full of cynical previews, dodgy patches, on-disc DLC, overpriced limited editions and hot-headed Youtube complainants; we want to be the Red Herb of web-based gaming Journalism.
No, wait, Green Herb.
Actually, I can’t remember which is best. Maybe combine them or something.
Enjoy,
David Elliot

